Story Bible Example: Stranger Things
The Hero’s Journey - Terminator
(from https://thescriptlab.com/features/screenwriting-101/12789-the-heros-journey-breakdown-the-terminator/)
The Ordinary World - We see the hero’s normal life at the start of the story before the adventure begins.
Call To Adventure - The hero is faced with an event, conflict, problem, or challenge that makes them begin their adventure.
Refusal of the Call - The hero initially refuses the adventure because of hesitation, fears, insecurity, or any other number of issues.
Meeting of the Mentor - The hero encounters a mentor that can give them advice, wisdom, information, or items that ready them for the journey ahead.
Crossing the Threshold - The hero leaves their ordinary world for the first time and crosses the threshold into adventure.
Tests, Allies, and Enemies - The hero learns the rules of the new world and endures tests, meets friends, and comes face-to-face with enemies.
The Approach - The initial plan to take on the central conflict begins, but setbacks occur that cause the hero to try a new approach or adopt new ideas.
The Ordeal - Things go wrong and added conflict is introduced. The hero experiences more difficult hurdles and obstacles, some of which may lead to a life crisis.
The Reward - After surviving The Ordeal, the hero seizes the sword — a reward that they’ve earned that allows them to take on the biggest conflict. It may be a physical item or piece of knowledge or wisdom that will help them persevere.
The Road Back - The hero sees the light at the end of the tunnel, but they are about to face even more tests and challenges.
The Resurrection - The climax. The hero faces a final test, using everything they have learned to take on the conflict once and for all.
The Return - The hero brings their knowledge or the “elixir” back to the ordinary world.
Table Read - Breaking Bad